Turquoise and Tidy
Play as a lone pixel who discovers the true meaning of balance in a world controlled by order and harmony. Made in GDevelop for the April 2025 Gamedev.js GameJam.
This is my first jam, so I hope you enjoy it! Please keep commentary constructive and kind. ^.^
Status | Released |
Platforms | HTML5 |
Author | Curious Conductor |
Genre | Platformer, Puzzle |
Made with | GDevelop |
Tags | Pixel Art, Story Rich |
Comments
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I love that you have a README (fill it out a little more; maybe with what's in your submission page and some screenshots). You'll also need a License file (main criteria for open source category).
"Any key to play" (mouse doesn't work). I love the turquoise colours (except it's a little hard to read Turquoise on white during the intro part). Found a bug too. On the first 0001101011011011010, I "jumped" and then was unable to move anymore (only jump). Sound effects are nice and subtle, the music is super chill (could play for hours). I loved the different colours and themes and graphics (might be a little hard for some people to read however). I really like that it's not just a platformer, you thought about the narrative and introduced the creative concept of navigating each stage in a certain way. Nice job!
Oh, thank you for the note about the bug and the README! I'll look more into that. :D Could you explain a little bit more about what would go into a license file? The assets I used were all creative commons (some with attribution requirements, hence the credits), but I'm guessing the license would dictate what others would be able to do with the game itself?
Some of the text and thin lines show unpleasant scaling artifacts. Maybe you need to adjust the iframe size?
But either way, great work here! This is a real gem.
Thanks for pointing that out! I'll dive in and poke around settings to see if I can fix that later on. ^.^ EDIT: changed the embed dimensions and the text looks way smoother now! Tysm! :D